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| Entity > Physical > Process > Competition > Contest > Game |
| Game | ||||
| subject | fact | |||
| Game | documentation A Contest whose purpose is the enjoyment/stimulation of the participants or spectators of the Game | ![]() |
| is a kind of Contest | ![]() | |
| is a kind of RecreationalProcess | ![]() | |
| Contest | has axiom (=> | ![]() |
has axiom (=> | ![]() | |
| IntentionalProcess | is disjoint from NonintentionalProcess | ![]() |
| Process | is first domain of agent | ![]() |
| is first domain of capability | ![]() | |
| is first domain of causes | ![]() | |
| is first domain of destination | ![]() | |
| is first domain of direction | ![]() | |
| is first domain of effector | ![]() | |
| is first domain of experiencer | ![]() | |
| is first domain of frequency | ![]() | |
| is first domain of hasSkill | ![]() | |
| is first domain of holdsObligation | ![]() | |
| is first domain of holdsRight | ![]() | |
| is first domain of inhibits | ![]() | |
| is first domain of instrument | ![]() | |
| is first domain of manner | ![]() | |
| is first domain of origin | ![]() | |
| is first domain of patient | ![]() | |
| is first domain of precondition | ![]() | |
| is first domain of prevents | ![]() | |
| is first domain of realization | ![]() | |
| is first domain of resource | ![]() | |
| is first domain of result | ![]() | |
| is first domain of subProcess | ![]() | |
| is second domain of causes | ![]() | |
| is second domain of inhibits | ![]() | |
| is second domain of precondition | ![]() | |
| is second domain of prevents | ![]() | |
| is second domain of subProcess | ![]() |
Kinds of Game :
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