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| subject > software > real-time software | 
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| real-time software | ||||
| subject | fact | |||
| real-time software | has definition Software that must react immediately to stimuli from the environment |  | 
| has concern safety |  | |
| has design issue responsiveness |  | |
| has purpose to operate special-purpose hardware such as embedded systems, industrial plants and telephone networks |  | |
| is a subtopic of 1.1 - The Nature of Software |  | |
| is a subtopic of 10.5 - Defects in Timing and Co-Ordination: Deadlock, Livelocks and Critical Races |  | |
| is a kind of software |  | |
| software | can be easily duplicated |  | 
| can have usability without utility^2 |  | |
| can have utility without usability |  | |
| deteriorates as it is changed repeatedly |  | |
| does not wear out with use like other engineering artefacts |  | |
| has quality which is only as good as its lowest-quality reusable component |  | |
| is hard to change correctly |  | |
| is intangible |  | |
| is more reliable if it has fewer failures |  | |
| is designed usually for human beings to use |  | |
| must be designed with users' input otherwise it may not be usable |  | |
| often has a poor design and is steadily becoming worse |  | 
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Next software: bad software     Up: software    Previous software: modified software