Introduction |
January 11, 2021 |
Drawing and Animation |
January 13, 2021 |
Introduction to OpenGL, WebGL and Three.js |
January 18, 2021 |
Transformations in 2D |
January 20, 2021 |
Transformations in 3D |
January 25, 2021 |
Coordinate Transformations |
January 27, 2019 |
Scenegraph and Viewing Transformations |
February 1, 2021 |
Camera Modelling |
February 3, 2021 |
Curves and Surfaces |
February 8, 2021 |
Triangle Rasterization and Line Drawing |
February 10, 2021 |
Reading Week |
February 14-20, 2021 |
Midterm |
February 22, 2021 |
Shading |
February 24, 2021 |
Vertex Pipeline Review |
March 1, 2021 |
Meshes and 2D Texture Mapping |
March 3, 2021 |
3D Texture and Noise |
March 8, 2021 |
More Texturing Techniques |
March 10, 2021 |
Bezier Curves |
March 15, 2021 |
Splines |
March 17, 2019 |
Spline Surfaces |
March 22, 2021 |
Physics-based Rendering |
March 24, 2021 |
Ray Tracing |
March 29, 2021 |
Spatial Data Structures and Pipeline |
March 31, 2021 |
Colour and Illumination |
April 7, 2021 |
Project Presentations and Review |
April 12, 2021 |