// floor.cpp // Member function definitions for class Floor. #include using std::cout; using std::endl; //#include #include "floor.h" #include "person.h" #include "elevator.h" const int Floor::FLOOR1 = 1; const int Floor::FLOOR2 = 2; // constructor Floor::Floor(int number, Elevator &elevatorHandle ) : floorButton( number, elevatorHandle ), floorNumber( number ), elevatorRef( elevatorHandle ), occupantPtr ( 0 ), light( floorNumber == 1 ? "floor 1" : "floor 2" ) { cout << "floor " << floorNumber << " created" << endl; } Floor::~Floor() // destructor { cout << "floor " << floorNumber << " destroyed" << endl; } // determine if floor is occupied bool Floor::isOccupied() const { return ( occupantPtr != 0 ); } // return this floor's number int Floor::getNumber() const { return floorNumber; } // pass person to floor void Floor::personArrives( Person * const personPtr ) { occupantPtr = personPtr; } // notify floor that elevator has arrived Person *Floor::elevatorArrived() { // reset the button on floor, if necessary cout << "floor " << floorNumber << " resets its button" << endl; floorButton.resetButton(); light.turnOn(); return occupantPtr; } // tell floor that elevator is leaving void Floor::elevatorLeaving() { light.turnOff(); } // notifies floor that person is leaving void Floor::personBoardingElevator() { occupantPtr = 0; }