// building.h // Definition for class Building. #ifndef BUILDING_H #define BUILDING_H #include "elevator.h" #include "floor.h" #include "clock.h" #include "scheduler.h" class Building { public: Building(); // constructor ~Building(); // destructor void runSimulation( int ); // run simulation for specified time private: Floor floor1; // floor1 object Floor floor2; // floor2 object Elevator elevator; // elevator object Clock clock; // clock object Scheduler scheduler; // scheduler object }; #endif // BUILDING_H