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8 Dynamic Skeleton Interface

   The Dynamic Skeleton Interface (DSI) allows dynamic handling of object invocations. That is, rather than being accessed through a skeleton that is specific to a particular operation, an object’s implementation is reached through an interface that provides access to the operation name and parameters in a manner analogous to the client side’s Dynamic Invocation Interface. Purely static knowledge of those parameters may be used, or dynamic knowledge (perhaps determined through an Interface Repository) may also be used, to determine the parameters.

   Contents

   This chapter contains the following sections.

Section Title

Page

“Introduction? 8-1
“Overview? 8-2
“ServerRequestPseudo-Object? 8-3
“DSI: Language Mapping? 8-4