Object Oriented Software Engineering View all facts Glossary Help |
subject > system > software system > multi-layer system > operating system |
operating system | ||||
subject | fact |
operating system | contains a kernel layer and higher level layers dealing with such functions as user account management, screen display, etc. | |
is a subtopic of 9.5 - Architectural Patterns | ||
is a kind of multi-layer system | ||
multi-layer system | has part layer | |
uses multi-layer architectural pattern | ||
software system | becomes complex because it is easy to add new features and because software engineers typically add features without fully understanding a system, which may not have been originally designed to accommodate the features | |
can automate business process | ||
can be divided in many ways:
| ||
is better at error handling if it effectively prevents the user from making errors, detects errors, and helps the user to correct errors | ||
is typically initially developed as a prototype | ||
must have well-described requirements if other systems or subsystems are going to use its services or communicate with it | ||
should be designed for flexibility right from the start | ||
undergoes evolution over its life-span | ||
system | can have specification which is then implemented by a collection of components | |
exists even if its components change over the course of time, or are replaced by equivalent components | ||
has scope | ||
is divided up into subsystems |
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