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| object oriented design (OOD) | ||||
| subject | fact | |||
| object oriented design | follows object oriented analysis |  | 
| is a subtopic of 2.2 - Classes and Objects |  | |
| is abbreviated as OOD |  | |
| is a kind of design |  | |
| require an understanding of how objects are physically represented using a particular programming language |  | |
| requires an understanding of whether objects are stored in random-access memory or on disk |  | |
| requires the skill of organizing classes into inheritance hierarchies |  | |
| design | determines how components will be implemented in a system |  | 
| has goals 
 |  | |
| has part detailed design |  | |
| has part modelling |  | |
| has part programming |  | |
| has part software architecture^2 |  | |
| has part systems engineering |  | |
| has part user interface design |  | |
| see also design^2 |  | 
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